Archive for month: May, 2014

Bookopotamus: A Game Analytics Case Study


by
01 May
May 1, 2014

In December we released Bookopotamus for iOS and Android, a fun literary guessing game that uses Findaway World’s catalog of audiobooks. It plays a narrated quote from a book, and you see how fast you can identify the book you’re listening to.

I’m a big fan of using data to inform decisions, so I volunteered to take charge of the analytics for Bookopotamus. I’ve integrated analytics into projects before, but never for a game. This was an exciting opportunity to capture some really actionable data that could help us make the game even more engaging and fun.

Read more →

© Copyright 2017 Findaway. All rights reserved.